Greek City States III: Auction Results and Game Start

7 player map set in the Aegean. GM'ed by Aeschines. 2 player draw shared by Athens (Blueborjigin) and Troy (Ghostecho)

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Greek City States III: Auction Results and Game Start

Postby Aeschines » 11 Feb 2017, 00:00

Hello everyone! Ghostecho has graciously stepped into our 7th spot, so we have everyone confirmed and are ready to begin. Country assignments and bidding results are below.

Spring 500 BCE Orders are Due February 16th at 10:00pm EST

If there are any errors in adjudication (with the bid results) please let me know and I will fix it and extend the deadline as needed.

Best of luck!

Bid Results
Bidding Results.png
Bidding Results.png (68.15 KiB) Viewed 1758 times

Random number assigned, to break 3-way tie for Empire Player: 2 (AardvarkArmy)
No Other Ties Requiring Resolution

Country Assignments

Sparta: Ferdy0
Thebes: Don Juan of Austria
Athens: Blue Borjigin
Ephesus: nopunin10did
Illium: GhostEcho
Halicarnassus: ccloughley
The Empire: AardvarkArmy

Greek City States Winter 500 BCE.gif
Greek City States Winter 500 BCE.gif (46.84 KiB) Viewed 1599 times
Last edited by Aeschines on 15 Feb 2017, 02:45, edited 5 times in total.
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Re: Greek City States III: Auction Results and Game Start

Postby Don Juan of Austria » 11 Feb 2017, 07:55

Just saying people, "The Empire is contained!" We have nothing to worry about. ;) :lol:
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Re: Greek City States III: Auction Results and Game Start

Postby Morg » 12 Feb 2017, 11:00

Hey Aeschines,

I reduced the file size of your map by over half simply by saving it as a .gif

It needs to be reduced by half again.

Your display of which player gets which power is at the edge of the limit for file sizes.
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Re: Greek City States III: Auction Results and Game Start

Postby Aeschines » 13 Feb 2017, 17:13

Morg wrote:Hey Aeschines,

I reduced the file size of your map by over half simply by saving it as a .gif

It needs to be reduced by half again.

Your display of which player gets which power is at the edge of the limit for file sizes.


Sorry about that - I shrunk the map and the anti-aliasing got messed up and made it huge. I'll have a fully fixed copy up ASAP.
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Re: Greek City States III: Auction Results and Game Start

Postby NoPunIn10Did » 13 Feb 2017, 18:54

Aeschines wrote:Sorry about that - I shrunk the map and the anti-aliasing got messed up and made it huge. I'll have a fully fixed copy up ASAP.


It's not a perfect solution, but I can help you out on using imgur to host and display map files. It'll allow you quite a bit more flexibility with your maps.
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Re: Greek City States III: Auction Results and Game Start

Postby joe92 » 13 Feb 2017, 19:18

If you save as PNG-8 you'll get a better compression rate. I just downloaded your image and saved as a flattened and indexed PNG-8 image, nothing else. Almost at that 80kb limit. That's without doing anything to anti-aliasing or borders etc.. Compare the dimensions of the image to ModEx and Heptarchy and I'm more than sure it would be possible to get that image down to 60kb or even less.

Greek%2520City%2520State%2520III%2520%28scaled%29.png
Greek%2520City%2520State%2520III%2520%28scaled%29.png (87.27 KiB) Viewed 1657 times


Anyway, all this talk of file size is digressing from the game. Good luck folks. I'll be watching with interest!
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Re: Greek City States III: Auction Results and Game Start

Postby Aeschines » 14 Feb 2017, 04:22

I fixed it! I re-did the map at 1000x900 pixel scale. It took a couple of hours, but was worth it for both readability, size, and aliasing. Good luck everyone!
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Re: Greek City States III: Auction Results and Game Start

Postby Don Juan of Austria » 14 Feb 2017, 10:57

Aeschines wrote:I fixed it! I re-did the map at 1000x900 pixel scale. It took a couple of hours, but was worth it for both readability, size, and aliasing. Good luck everyone!


Yay! Thanks, quite a bit clearer... Though, the Gulf of Corinth is without a name tag currently.
EDIT: And the bridges have sunk. ;)
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Re: Greek City States III: Auction Results and Game Start

Postby Aeschines » 14 Feb 2017, 16:33

Don Juan of Austria wrote:
Aeschines wrote:I fixed it! I re-did the map at 1000x900 pixel scale. It took a couple of hours, but was worth it for both readability, size, and aliasing. Good luck everyone!


Yay! Thanks, quite a bit clearer... Though, the Gulf of Corinth is without a name tag currently.
EDIT: And the bridges have sunk. ;)


It's because some Emperor or another declared war on the sea, I think.
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