Chesspolitik [4p.1]: 1603.12 Winter Adjustments

First session of the four-player version of a new variant mashup of Chess and Diplomacy. Created & GM'd by NoPunIn10Did.

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Chesspolitik [4p.1]: 1603.12 Winter Adjustments

Postby NoPunIn10Did » 26 Feb 2019, 03:53

Chesspolitik: 1603 Winter Adjustments
Chesspolitik for Four Players, Session One


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Winter Adjustments
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Adjudication
Code: Select all
1603 Winter Adjustments
1604 Spring Orders are due Thursday, 28 Feb @ 1900 EST (2400 UTC)

IMPORTANT NOTICE

I will be on vacation next week (March 4-7). 
1604 Spring will still be due Thursday, as stated above. 
1604 Autumn will be due FRIDAY MORNING, 08 March @ 1000 EST (1500 UTC).

------------------------------------------------------------
ADJUSTMENTS
----------------------------
MI  Ming Dynasty            sinnybee

    Build Monarch H6
    Build Monarch G3
    Build Knight F8         Invalid build location
    Build Knight G5
   
----------------------------
MU  Mughal Empire           StarkAdder

    Build King D2
    Build Knight C1
   
----------------------------
OT  Ottoman Empire          GhostEcho

    Build Knight A5
   
----------------------------
RU  Tsardom of Russia       willie23

    Disband King C7
   
------------------------------------------------------------
SC COUNTS & HISTORY
                      End of Year Total (1600+)             
                      --------------------------------------
Power                 00 01 02 03 04 05 06 07 08 09 10 11 12
--------------------- --------------------------------------
MI  Ming Dynasty       5  9 11 13
MU  Mughal Empire      5  8 10 10
OT  Ottoman Empire     5  5  5  5
RU  Tsardom of Russia  5  6  5  4
--------------------- --------------------------------------
    Neutral SCs       12  4  1  0
------------------------------------------------------------






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New Year
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Re: Chesspolitik [4p.1]: 1603.12 Winter Adjustments

Postby pjkon » 01 Mar 2019, 05:56

Props to all of you who signed up for this game. I play chess quite a bit, and following the tactics of this still makes my head hurt!
It is better to have scs then allies, assuming something aproaching equal combat power in each

Your credibility with eliminated powers is irrelavant

Keep your allies happy enough that they stay allies

If you are receiving a message from me ignore this signature
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