8-player variant set in China starting 220AD. Created by Tom Blazevic (Magmaniac) & TheRedArmy. GM: Magmaniac. GM set DIAS with 5-way draw - drakarst (Shu Han). Blammo! (Funan), Steppenwulf (Kushan), TheRedArmy (Yamato). deanchuk (Goguryeo)
by dlbrenner » 23 Apr 2009, 19:53
I like it. Count me in when you're ready - if you would.

“… this thing we call 'failure' is not the falling down, but the staying down. " ~ Mary Pickford
Stabbing in Diplomacy is like fighting in Hockey...
though it's part of the game - it doesn't HAVE to be.
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dlbrenner
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by TheRedArmy » 23 Apr 2009, 19:56
What do you think of the variants?
And has anyone read the history I spent half an hour writing?
Focus. Control. Conviction. Resolve. A true ace lacks none of these attributes. Nothing can deter you from the task at hand except your own fears.Proud Member of the Diplomacy League team,
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TheRedArmy
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by Magmaniac » 27 Apr 2009, 14:51
Hey, I got your message about helping you out with this. I can potentially start out working on it once the one I currently am working on is finished, but to be honest, east asia is my weak point in historical knowledge. Your history you've written will help some, but I'd also like some maps of the time that show borders a little more clearly than the ones you posted from that game. No rush though, as it may be a little while until I finish the colonization of the americas map I am working on, especially since I am getting slow/little feedback (hint, wink).
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Magmaniac
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by TheRedArmy » 27 Apr 2009, 17:25
Thanks Mag. I owe you one.
I'll look for some a little later today.
Focus. Control. Conviction. Resolve. A true ace lacks none of these attributes. Nothing can deter you from the task at hand except your own fears.Proud Member of the Diplomacy League team,
The Force.
New to Diplomacy? Join a Mentor game!
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TheRedArmy
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