A game in which players accumulate points to alter past orders. Designed and GM'ed by Marsman57. Ended in a 3 way draw shared by EpicDim (Egypt), Aeschines (Greece), and Nanooktheeskimo (Rome)
Rome Supply 11, Units 8 = 3 builds Carthage Supply 5, Units 4 = 1 build Greece Supply 7, Units 6 = 1 builds Persia Supply 5, Units 5 = 0 builds Egypt Supply 6, Units 6 = 0 builds
Spring 4AD Changes:
Fall3ADRetreat-Spring4AD.gif (68.23 KiB) Viewed 973 times
Rome (red) - nanooktheeskimo - TT Points: 7 None
Carthage (blue) - I Love Italy - TT Points: 4 Destroy Carthage - Resolved
Greece (green) - Aeschines - TT Points: 7 None
Persia (gray) - ferdy0 - TT Points: 5 cil-sid - Invalid Retreat Location (Sid was contested during movement) - Destroyed Che - NMR - Destroyed
Egypt (yellow) - EpicDim - TT Points: 4 ara-nab - Invalid Order, no such unit
Rome Supply 11, Units 8 = 3 builds Carthage Supply 3, Units 4 = 1 destroy Greece Supply 7, Units 6 = 1 builds Persia Supply 5, Units 5 = 0 builds Egypt Supply 8, Units 6 = 2 builds
Original Orders:
Sorry for the delays. We had the initial rule question about ferdy0's situation and then there was something else I didn't have time to look into until today. Builds are due 7/12 at 1400 UTC (1000 EDT).
Fall3ADRetreat.gif (68.3 KiB) Viewed 998 times
Rome (red) - nanooktheeskimo - TT Points: 7 None
Carthage (blue) - I Love Italy - TT Points: 4 Destroy Carthage - Resolved
Greece (green) - Aeschines - TT Points: 7 None
Persia (gray) - ferdy0 - TT Points: 5 cil-sid - Invalid Retreat Location (Sid was contested during movement) - Destroyed Che - NMR - Destroyed