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Is the forum the best mechanism?

PostPosted: 27 Dec 2015, 20:06
by NoPunIn10Did
Have any of the PBF games been played via direct email, or do people generally prefer the forum interface?

Or are there any tools used off-forum to handle communication?

Re: Is the forum the best mechanism?

PostPosted: 27 Dec 2015, 22:05
by Alman
As far as I know, all the PbF games are run through PM. It tends to be easy, it allows you to see when your messages are picked up, and easily links up with the maps on the Forum. Further, not everyone here links to their real-life identities, and using the PM system and the Forum allows you to reveal only as much as you want.

That being said, I know there are some other sites that rely on email. My very limited experience with them convinced me that I liked the Forum/PM combo much better. Smoother communication which is the life-blood of Diplomacy. But others may have a different take.

Re: Is the forum the best mechanism?

PostPosted: 27 Dec 2015, 23:06
by asudevil
Once upon a time...lots of these games were played via email and such. I was in a game created by Baron Von Powell (creator of the 1900 variant)...and playing through email...SUCKED by comparison to the forum.

Its doable...but I won't do it again

Re: Is the forum the best mechanism?

PostPosted: 27 Dec 2015, 23:32
by NoPunIn10Did
That makes sense.

What about some of the other limitations in regard to file size? I've seen instructions on the PBF forums saying that all images should be uploaded to the forum (for archival purposes), but at the same time they complain about files posted being too big.

That's got to be frustrating to have to keep reducing the quality of a map down until it hits the sweet spot when so many cloud-based storage options provide unlimited bandwidth instead.

Re: Is the forum the best mechanism?

PostPosted: 27 Dec 2015, 23:52
by asudevil
nopunin10did wrote:That makes sense.

What about some of the other limitations in regard to file size? I've seen instructions on the PBF forums saying that all images should be uploaded to the forum (for archival purposes), but at the same time they complain about files posted being too big.

That's got to be frustrating to have to keep reducing the quality of a map down until it hits the sweet spot when so many cloud-based storage options provide unlimited bandwidth instead.


Its really not that hard to get it to 80...and if you are running a mega game with WAY more than 7-10 players...you can go over.

And if you really want to host on a different site you can...its just harder sometimes if that site changes their rules.

But really file size...is the least of my worries.