A description of all Locations is presented in the GAME DATA thread.
For cities/towns/castles awarded as Crown Items, see CROWN LIST.
This post describes the ways each city/town/castle may affect movement and combat.
1. FRIENDLY Locations.
These are any Location owned by the same Faction or an allied Faction.
- They DO NOT affect Road Movement and Nobles can pass through them.
- Nobles may enter them without any restriction, other than capacity.
- Ships may enter without any restriction.
- If a Ship is forced into a Friendly Port it may leave on its turn.
- A Ship may embark passengers without restriction, other than Ship capacity.
- Passengers which disembark from a Ship may enter the Port or remain in the open without restriction, other than capacity of the Location.
- They CANNOT be Besieged by Nobles of the same or allied Factions.
2. UNFORTIFIED towns.
These cannot be controlled by any Faction. However, they CAN be occupied.
- Nobles moving along a road may pass through them IF they are UNOCCUPIED. If they are occupied by another, non-ALLIED Faction, Nobles may not move through them.
- Nobles may enter them without any restriction, other than capacity IF they are UNOCCUPIED. If they are occupied by another, non-ALLIED Faction, Nobles may not enter them.
- Ships may enter without any restriction IF they are UNOCCUPIED. If they are occupied, Ships may NOT enter.
- If a Ship is forced into an Unfortified Port it may leave on its turn.
- A Ship may embark passengers without restriction, other than Ship capacity.
- Passengers which disembark from a Ship may enter the Port or remain in the open without restriction, other than capacity of the Location IF the Port is UNOCCUPIED. If the Port is occupied by another, non-ALLIED Faction, Noble must attempt to Lay Siege.
- They CAN be Besieged if OCCUPIED by Nobles of another, non-ALLIED Faction.
3. OPEN TOWNS.
These cannot be controlled by any Faction. However, they CAN be occupied.
- Nobles moving along a road may pass through them IF they are UNOCCUPIED. If they are occupied by another, non-ALLIED Faction, Nobles may not move through them.
- Nobles may enter them without any restriction, other than capacity IF they are UNOCCUPIED. If they are occupied by another, non-ALLIED Faction, Nobles may not enter them.
- Ships may enter without any restriction IF they are UNOCCUPIED. If they are occupied, Ships may NOT enter.
- A Ship may embark passengers without restriction, other than Ship capacity.
- If a Ship is forced into an Open Port it may leave on its turn.
- Passengers which disembark from a Ship may enter the Port or remain in the open without restriction, other than capacity of the Location IF the Port is UNOCCUPIED. If the Port is occupied by another, non-ALLIED Faction, Noble must attempt to Lay Siege.
- They CAN be Besieged if OCCUPIED by Nobles of another, non-ALLIED Faction.
4. NEUTRAL Locations.
These are Locations which are not controlled by any Faction OTHER than UNFORTIFIED TOWNS and OPEN TOWNS.
- Nobles moving along a road may NOT pass through them.
- Nobles may NOT enter these towns and MUST Lay Siege if the Noble wishes to enter.
- Ships may NOT enter them.
- Ships may NOT embark passengers.
- If a Ship is forced into Neutral Port it may leave on its turn IF the Port remains neutral.
- Passengers which disembark from a Ship MAY not enter the Port and MUST Lay Siege if the Noble wishes to enter.
- They can be Besieged.
5. UNFRIENDLY Locations.
These are Locations controlled by another, non-ALLIED Faction.
- Nobles moving along a road may NOT pass through them UNLESS they are given permission to do so from the controlling Faction.
- Nobles may NOT enter these Locations UNLESS they are given permission to do so from the controlling Faction.
- Ships may NOT enter them UNLESS they are given permission to do so from the controlling Faction.
- Ships may NOT embark passengers UNLESS they are given permission to leave Port from the controlling Faction.
- If a Ship is forced into an UNFRIENDLY Port it may NOT leave on its turn UNLESS they are given permission from the controlling Faction.
- Passengers which disembark from a Ship MAY not enter the Port and MUST Lay Siege if the Noble wishes to enter.
- They can be Besieged.