CYOC- Forum Guide

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CYOC- Forum Guide

Postby Flatley » 08 Apr 2009, 23:30

--Please notify a mod (chrisman39, mat.gopack, and/or Zander) if any information here is incorrect--

General Advice and Rules
  • All nations and major organizations should have a thread where relevant information (military, technologies, etc.) can be listed.
  • Relativity - Let's also try to keep things in perspective. We've already seen a nation of 1,000,000 claim the entire western seaboard of the Americas, which would come out to one person over every mile... if you don't factor in any of the land beyond the beach. Before starting a nation, or annexing new territory, ask yourself, "What is the value of me claiming this land, as opposed to leaving it unoccupied?" If you can give a decent answer, go for it! If not, keep it open, so that someone else can make use of it. It is also considered good form to ask permission from nearby player-nations, and to have a judge conduct a poll in the area you wish to annex.
  • This is optional, but I'd say the best fun is had when people incorporate what's happening in other parts of the world into their storylines. For example, if the NVC is having a food crisis, feel free to mention it in your posts, or even use the event to justify something you're doing. And if the other country's writer gives the okay, you can even reply to it (IE: Matoppia ships relief to the NVC; merchants make a bundle price-gouging starving children).
  • BoSS Regulations
    I strongly recommend that you look over the BoSS motions- If you look those over, they'll say if something is illegal before you do it. If you feel that something is unfair, you can ask about it in the BoSS as well. You can vote once you have been a nation for two weeks realtime.
  • Have fun!
Various Acronyms:


  • HFPE, NFPE: Hidden from public eyes, not for public eyes. This is used when you want to post something so that everybody knows that you actually did it, but nobody can act on it.
    Example:
    HFPE: 12 nuclear missiles have been launched.

    In that example, people know that I actually did launch nuclear missiles, but they can’t do anything about it in country until they officially get word of it.
    HFPE statements allow things to go on the record without being public. You can research and give details on confidential projects without making them public, thus allowing you to show that you actually did research some classified project decades later. For example, if the Republic researches HFPE Project Triplemeow, which involves the development of murderous cat hybrids, if they decide to release the triplemeows years later, they have evidence that they researched it.
  • OOC: Out of Country. That’s what you use when you want to comment on an HFPE post. It means that you’re not talking as your country, but making a comment about how realistic something is, discussing an aspect of gameplay, or some other out-of-country aspect of the game. An OOC tag doesn't have to be used if you are talking on a designated OOC thread - for example, the BoSS thread - in which case all posts are by default OOC.
    Example:
    OOC: Being able to recover your military so soon after being attacked seems unrealistic to me…

    Or, alternately:
    OOC: The Republic has defenses against spies and hacking - you'll need to have a hacking attempt judged.

    Lastly, meta usage:
    OOC: In my opinion, we need to alter the rules on population growth.

  • IC: In country. The opposite of OOC. Normally used when switching back after using OOC to say something.
    Example:
    OOC: We'll destroy you utterly and completely from the inside.
    IC: Why we'd love to set up a trade deal!

  • SP: Superpower. These are some of the oldest nations in the game that have remained active. Usually used when referring to power militarily, politically, and economically. Currently all the commanders of Mobius (iShine, Bob.Durf, musashisamurai, kingpie3, and Zander), Sybus Corporation (AHarquelin, Constantine072, Dcaibal), The Republic (Chrisman39), URMA (Terminus, pezgod1, and assorted others), and the Mattibean Union (mat.gopack and Willie900)
    Example:
    I wouldn’t attack Mobius if I were you, they’re an SP.


  • OP: Older power. These nations have mostly been playing since the Great Revival in late 2011. There are no currently active Older Powers. Inactive ones include Austland(Jcaddell) and the Glorious Nation of Himalayan-Feathers (diplomat42). It can also mean Over Powered, ie:
    You’re starting out a bit OP.

    Whoa. That tech’s really OP.

    OP can also mean original post in a thread, or the first poster in a thread, ie:
    Refer to the OP for costs.

  • MP: Middle Powers. These nations are somewhere in between NPs and OPs. Middle powers have begun to establish themselves in the game, and generally have a well maintained nation, with strong militaries and creative projects underway. Examples of these powers include the Republic of Venus (narwhalwarlord and Subotai45) and Pallas (giumarello70).
  • NP: New Powers. New Powers usually have just begun the game, are limited mostly to starting technology, and are generally not established in the game yet. They are just getting to know CYOC. Examples include the Phoenix Corporate Group (jonisilk), the Empire of New Columbia (anaupr), the Communist Republic of New Japan (UFOash), and El Beni (DougEd).
  • CC: Common Currency, currently one CC is equal to one USD. This is the internationally-accepted currency use. It is traditional and convenient (though not required) to describe your economic information using CCs.

Common Country Abbreviations:

  • TR: The Republic(Chrisman39)
  • UCI: United Caribbean Islands (Willie900)
  • NVC: Neo-Viking Confederacy (Part of Mobius)(Zander)
  • PDRU: People’s Democratic Republic of Unitoria (Crunkus)
  • URMA: The United Republican Monarchy of Aduron/Italy-Austria(Terminus and Pezgod1)
  • MU: Mattibean Union (mat.gopack, Willie900)
  • P.C.G.: Phoenix Corporate Group (jonisilk)
  • RoV: Republic of Venus (Subotai45 and Narwhalwarlord)


Cyber Safety Guidelines
These are general forum-wide rules, and are not specific to the CYOC subforum.

Introduction.
Following some fairly recent incidents of cyber-bullying, it has been decided to put in place guidelines on how to deal with, and how the site management will deal with, these incidents. Whilst in some situations the person who experiences the abuse may wish to deal with it personally, or even ignore it, in other situations it may be more appropriate to report it. If that is the case, the ways to do so are outlined below. Action will only be taken only on the issues addressed below.

Issues to be Addressed.
2. Inappropriate language contained in usernames.
3. Threats referring to off-site action, whether physical threats or cyber-bullying, in any format, and/or any actual activity off-site which is directly linked to games/events on-site.
Because abuse and cyber-bullying can potentially also happen on the Forum as well as in games, it also links to content on the Forum. These guidelines are already in place and the link will be provided at the end.

Definition of Inappropriate Content.
Content which the site has deemed inappropriate is:
- Pornographic language, images, gifs, video and links which lead to sites with such content.
- Content which is racially abusive in nature.
- Gender-specific attacks, ridicule or abuse of sexual-preference and sexual abuse in general.

2. Inappropriate usernames.
Usernames which break the definitions above will, if brought to a Moderator’s attention, result in the deactivation (banning) of the account. Should a site member feel a username is inappropriate, s/he should PM a Mod with the details. The Mod will then assess the case and act accordingly. The account holder will be contacted by email which will explain what has happened. A new account may be opened. If the account holder was removed from active or pending games the new account may re-enter these games if the position is still available, but MAY NOT enter the same game(s) as a different power.
If you feel your username may break the site guidelines, you may wish to contact a Mod and ask for the username to be changed.

3. Off-site threats/action and cyber-bullying.
Most people understand that Diplomacy is a game and are able to separate their feelings, however strong, from other areas of their life. Unfortunately, some people are not as adept at doing this and this may result in threats of physical action in real life, threats of cyber-bullying or even take action.

Should a player be subjected to:
- threats of physical abuse,
- threats of cyber-bullying, or
- actions off-site which are directly linked to events on-site
and that player has real concerns (rather than simply believing it to be a joke or "hot air", for instance) it should be reported to a Moderator by PM.The Mod will investigate and take action if there is persuasive evidence. This action will be the removal of the perpetrator from all active and pending games and deactivating the account. Action may be taken to prevent the perpetrator from accessing the site again. Action will also be taken on-site to protect the recipient of the threat.

In the case of threats made or action taken off-site, persuasive evidence may be difficult to find, but the Mod will still do as much as possible, using the site's tools, to investigate. If persuasive evidence cannot be found, then the Mod will contact the complainant and discuss the way forward.

Any action the complainant wishes to take off-site is the complainant's responsibility.

Guidelines on whether to report.
Before reporting any of the above, it is suggested that you consider the reasons for reporting it. For instance, is the content inappropriate or simply not to your taste? If you are offended by a post, is it because it is personally abusive or because you disagree? Is the threat you have received real or simply made to throw you off the game? If a player feels strongly enough to report any of the above, though, s/he should report it. Moderators will treat all reports seriously.

Decisions and Appeals.
In all of the above, the Moderator’s decision, following an investigation, is final. If you disagree with a decision you can, of course, appeal. Contact should be made with the Moderator using the same method you were contacted, either by PM or email. Mods will treat respectful communication with equal respect; abuse or threats will not be responded to and will be passed along. If a Mod feels it is necessary the case may be passed onto an Administrator or other members of the team. After discussion, if agreement cannot be reached, then the case will be passed to the site owner.

Management, Administrators and Moderators reserve the right to edit or remove material from PlayDiplomacy.com at their sole discretion, and to take appropriate punitive action if necessary.
Members posting on the site are held responsible for the content posted. PlayDiplomacy.com provides the medium and is not responsible for the content.
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Don't go thinkin' you so bad jes cuz you was in SOLDIER.

We've always been at war with Eastasia.
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Re: Forum Guidelines

Postby TheRedArmy » 08 Apr 2009, 23:45

Good stuff Flatley. You're definitely working for the greater good here.

I move to sticky this thread.
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Re: Forum Guidelines

Postby Caffa » 08 Apr 2009, 23:57

I also like the ideas here, although I worry that spinning storylines off into their own threads would lose the global context. For example, the debate over Florida might have evolved into a deadlocked circlejerk if it were it's own separate thread. As it is, each nation outlined their positions in a couple of posts, there were a few replies, and then the annexation was completed. Regardless of the opinions of other nations, the situation on the ground was that Florida was split between the CR and ESA, and barring a war, that was that. If it had it's own thread, we might still be arguing about it's legality.
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Re: Forum Guidelines

Postby TheRedArmy » 09 Apr 2009, 00:00

But if it's in it's own thread, if you haven't visited in a day, you don't have to scroll through 2 pages of posts about Florida when you're in Europe (like me) and have no stake in the matter.
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Re: Forum Guidelines

Postby Flatley » 09 Apr 2009, 00:04

Thanks. I was once a member of a site called "NationStates," and this is very much like what we did there. I thought I'd bring my experience to bear on our endeavor.

And I agree, Caffa, things could become deadlocked. But I don't see how giving it its own thread would jeopardize the storyline. As it is, I'm having a great deal of difficulty following all the things that are happening, since four or five stories are going on simultaneously in one monstrous thread. Maybe at the beginning of the thread the player can post a note saying "Open to the public," or "Closed," or even "limited to players X, Y, and Z." This would provide the reader with some indication on how to proceed.
The enemy's gate is down.

Don't go thinkin' you so bad jes cuz you was in SOLDIER.

We've always been at war with Eastasia.
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Re: Forum Guidelines

Postby TheRedArmy » 09 Apr 2009, 00:10

Flatley wrote:Thanks. I was once a member of a site called "NationStates," and this is very much like what we did there. I thought I'd bring my experience to bear on our endeavor.

And I agree, Caffa, things could become deadlocked. But I don't see how giving it its own thread would jeopardize the storyline. As it is, I'm having a great deal of difficulty following all the things that are happening, since four or five stories are going on simultaneously in one monstrous thread. Maybe at the beginning of the thread the player can post a note saying "Open to the public," or "Closed," or even "limited to players X, Y, and Z." This would provide the reader with some indication on how to proceed.


More good ideas from Flatley.

I know that site - I was on it as the Allied States of Irayo there, too.
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Re: Forum Guidelines

Postby Waterice man » 09 Apr 2009, 00:13

1) This has been done

2) Once we have the BOSS elections over, this can be dealt with

3) See no. 1

4) I have an idea about this, again for once the BOSS is ready

5) Yes, this is important

6) Again important

This, in short, all boils down to once the BOSS is ready
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Re: Forum Guidelines

Postby Flatley » 09 Apr 2009, 00:18

TheRedArmy wrote:I know that site - I was on it as the Allied States of Irayo there, too.

Yeah? I was part of the Heartlands (then the Sunbelt) as the Dual Monarchy of Gesamtkuntswerk (misspelled, I know). Boy, was that a fun time!
The enemy's gate is down.

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Re: Forum Guidelines

Postby TheRedArmy » 09 Apr 2009, 00:19

(nods) Do you know the League of Imperialist Nations? I served as Minister of the Interior for them on world 115.
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Re: Forum Guidelines

Postby Flatley » 09 Apr 2009, 00:19

Waterice man wrote:1) This has been done

2) Once we have the BOSS elections over, this can be dealt with

3) See no. 1

4) I have an idea about this, again for once the BOSS is ready

5) Yes, this is important

6) Again important

This, in short, all boils down to once the BOSS is ready

Water, glad to hear it. But some of my comments aren't so much for setting managerial guidelines, as much as they are for newcomers (and oldcomers) to keep things in perspective. I'm sure the BOSS will flesh things out accordingly, but it will have to be done very carefully, balancing the protection of creative outlet with the freedom of unbridled storylines.
The enemy's gate is down.

Don't go thinkin' you so bad jes cuz you was in SOLDIER.

We've always been at war with Eastasia.
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