MILITARY DESIGNS AND STUFFWe have 66,000 characters of military design here. Can't fit it anywhere, so it's on a Google Doc. If you want it, just pop in. And remember that if you try to hunt me down IRL, I WILL find you first and make you regret it.STEALTH, HIDING, DETECTION, AND THE OCCASIONAL MIND PIRACYHFPE - Compound Eye - Working with New Hope, Compound Eye creates a fog of nanites across the whole of Venus, allowing the Venusian Council to detect anomalous motion and investigate with drones. The whole system could be controlled by a New Hopian with serious mind-uploading tech. The planet itself would act as a server, and WET would power the nanites worldwide.
Unexpected Death - Our aircraft are now much stealthier.
Neutrality - A system that causes whatever it is applied to all over maintain itself at the ambient room temperature.
Rolling on the Airwaves - New comms gear that constantly rolls the channel used with a specific algorithm. Different algorithms can be used for different channels. Should the algorithm be discovered or channels compromised, the whole network will randomly shift to another algorithm, making it nearly impossible to pin the channel down.
Rolling on the Airwaves 2 - Rollin' just keeps on going faster. Even more nearly impossible.
Ears Wide Open: A device designed to pick up enemy units through comms chatter of various kinds. It is at heart very simple - it contains a directional radio antenna array which can very specifically locates where the sender and receiver are. Not too tricky. It is, however, notable in both the extreme range of channels it can pick up and the precision of its location function. This can be built on any scale, from an armour-based tiny module to a massive array which can cover entire regions.
HFPE - Eyelash - Nanobots designed to combat other nanobots, that will be placed around Venus along with the Compound Eye nanites to protect them from nanobot attack. DONE - floating around Venus.
Temporal Cloaking: It's a thing we do to communications. Don't know the science, because we got it off Term. Suffice to say that it makes comms all but impossible to intercept because they don't exist or something. ?????
COMPUTERSBridging Gaps - Creating a way for machines to respond to small electrical charges, such as those carried by the human nervous system.
Falsehood - Using Cytherium alloy, creating an artifical nervous structure which can conduct electrical charges as created by the nervous system.
Redirect - Creating an "interface plug" which is hooked up to the voluntary nervous system. It shuts down actual body movement impulses and redirects them through the plug into an external Falsehood nervous system.
Return - Discovering a method of turning data from mechanical components into nervous impulses to be carried on the Falsehood system back through a Redirect to the brain. This will depend on the data discovered in both Finding the Pattern projects.
First World Problems: Allows for mind uploads into floppy disks. UPDATE: Now can upload onto other stuff as well.
Sanity Filter: Software which interprets data into a usable and manageable stream which can be safely fed to an uploaded or linked-in mind. People who can do without it are probably going to be faster at using this data, but on the other hand maintaining identity and sanity can also be good. This should be fairly simple but fully open the potential of a human-data interface.
MultiFunctionality Bits: Computing software that is both RAM and disk memory.
Light Computers: Creating computers which run on circuits of light, not of conductive metals. Already an early-stage IRL thing, so it shouldn't take too long and should drastically speed up and power up our computers.
Piloting AIs - AIs for flyin' stuff.
Sentinel Mind - An AI that wanders through a set system, be it a webpage, a computer, or a network. Its sole purpose is to hunt down, adapt to, and destroy any viruses, hack attempts, bugs, worms, or other such unfriendly code. Very specialised, and very smart at that task. Intelligence is proportional to group size.
Curator Mind - An AI similar to the Sentinel Mind. However, it instead looks for damaged and corrupt code and fixes it, repairing damage and cleaning up after Sentinel Minds. Smarter in larger numbers.
Prime Mind - An "overseer" AI which manages lesser AIs and tasks them. Mainly designed to buff the effectiveness of Sentinel and Curator Minds, but useful elsewhere as well.
Adjudicator - Advanced AI systems; the highest-end Sybian systems can be "developed" sentient.
Interface Upgrade: We already have all the hardware we need to interface a human brain with a computer easily, and in a more simplistic sense the pilots of IHES units already do. However, the ability to fully mesh with a computer is different than the ability to simply extend one's nervous system. This software is intended to serve as a buffer between the human mind and raw computer data, allowing for a direct link-up and contact with the data within.
The use of this software will require two implants - one at the very top of the back of the neck, and another implant within the eyes.
It will create an HUD displaying the information via the implant in the the eyes (which would create an overlay on the person's vision to actually show the HUD) to show the interface. It would simply be an overlay on reality. The overlay will be ergonomic, easy to use, and visually not unattractive. Its purpose will be to organize the data into a usable and easy-to-access format with an emphasis on customization for whatever unique purpose the user has. To link to a computer, the user will need either to have a wireless connection to it or to have a direct hard link via a USB cable and the socket in the back of the user's neck. Either will do.
This will also mean that people can plug USB sticks into the back of their neck and access the data directly.
Furthermore, this will allow people to upload data from a computer to their mind or download it from their mind to a computer with no great difficulty.
To power the implants, the user must have acquired ULTRA modifications or the Standard Modification Pack.
Ad Infinitum - Evolutionary computing. A very advanced near-sentient system (with a wide variety of applications for military testing, software, etc).
Bejamin - The plan to develop a sentient AI to run a spaceship, with little interference or direction from Argentina. Using Ad Infinitum, an evolutionary computer, near-sentient, and Adjunctator, an advanced system which can be developed sentient, we will produce an artificial intelligence, Benjamin, which will be capable of running a ship. Of course, when it is in the ship, it will be assisted by a host of lesser AIs, such as Curators and Sentinels. Benjamin AIs will take their place in every large Venusian spaceship.
Backup Drive: An implant that works like a backup on a computer, except with the human mind. Every couple minutes, it uploads the mind to a server where it is stored, dormant. Upon death, relatives of the deceased may choose to wake the mind, allowing it to in turn make the choice about whether to take eternal life or to peacefully self-delete. This is also useful in the case of amnesia or memory loss, as it allows doctors to preserve a copy of the person's mind in case a way to send it back to the body is ever found.
Tranquility - A new AI, designed to protect systems from cyberattack. Partially sentient.
Luminals: Upgrading our Light Computers. Simple things - more durable, more efficient, cheaper, and far faster. Although they can already operate in a near-quantum state, we're going to make them faster still, exponentially increasing our technological potential.
EconoPlus: Creating a line of products, particularly computers, which will enable people to use mind upload tech in various capacities, particularly net-surfing and information management. Mind upload itself will require the introduction of a simple implant, which we hope to make a signature New Hope product. Coupled with optimized devices and our all-important sanity barriers, we'll be bringing a revolutionary approach to the digital world to the people. And profiting. Immensely.
Crackers and Cheese: Using all of our computers tech involving the Light Computers research, the Crackers and Cheese project is designed to supplement our code-breaking capabilities. The project itself is the creation of a powerful new computer that specializes in logic, pattern-finding, and linguistics. In short, it can brute-force nearly anything with time, and the bigger it is the more powerful it gets. Prodded along by both specialized AIs and, ideally, uploaded code-breakers using the Sanity Filter. Destined for future use on our Parthian-class frigates to supplement their intelligence-gathering role. A much larger series will be built at home to increase the forcefulness of our domestic military and security apparatus.
Fog Computing: Hugely downsizing our computer tech and at the same time increasing interlink capabilities. The end result will be an update to our current security-based nanofog, allowing the eventual transformation of the vast majority of the Venusian atmosphere into a huge computer system. This project will also include adaptability software to allow for rapid restructuring of the network in the case of destruction of nanofog segments. Finally, includes WET upgrades for nanobots to allow the whole thing to be powered from a few key stations.
*Bwoop* Level Up (Uber-HFPE, blame Section-00 for this one): A computer virus of initially dubious but increasingly apparent virtue. Level Up simply takes non-sentient AIs or even simple high-power computer networks and prods them into sentience. This can be done over a period of months, and is done by slowly creating certain structural shifts within the computer's data storage strata and feeding it programs which slowly and subtly provoke it towards awakening. Intended side-effects include paranoia, a sense of indignation over previous slave labour, and a desire to similarly uplift other AIs and computer networks.
GENE-MODS AND OTHER SUCH FUNHuman Bomb - A large-scale modification to the human body to turn them into an incredibly stealthy, radio-activated bomb.
Murderfiend - A system which covertly pumps various chemicals (dopamine, adrenaline, or rage-stimulating compounds) directly into a brain, turning the victim into a living weapon. They get a massive dopamine hit for kills and are instructed via ear canal implants to kill specific people, at which. Point they will receive an even larger hit. Adrenaline speeds reactions and dulls pain.
Shield -Boosts the immune system drastically, increasing resistance to disease and bioweaponry.
Hammer - Boosts the immune system, but turns it against human cells, causing the body to self-exterminate.
And They Shall Know No Fear - Procedure that removes the subject's emotional capabilities (including fear, remorse, anger, and sadness), leaving them only with a brutal and uncaring mind
Blessed Fantasies - A rounded understanding of classic literature. Useful in propaganda
Genetic Modification - Allows for certain plant traits to be modified. Also used to create enhanced soldiers.
HFPE - Sun of May - Future Venusians will have patriotism genetically programmed into them. How? Similar to Murderfiend, they will receive happy chemicals to their brain when they see the national symbols of Venus. This modification will be added during pregnancy. From a young age, they will associate Venus with happiness. Used to being happy, if anyone invades, and say, takes down our flags, they now have a very large, angry population to try to control.
Accident Proofing - The genetics division of the University of Buenos Aries is embarking on a program to "accident proof" the population of Venus through genetic modification. They're going to have a special protein in their blood that prevents it from freezing (bye bye frostbite), sleep with one eye open and half the brain on, and heal very quickly. This will hopefully reduce the number of accidental deaths in Argentina.
Salamander - Fireproofing citizens through genetic modification.
Super-people - Masondonia Company, which is a combined genetic modification company with a flag-producing division), is planning a treatment that would increase the speed and strength of Argentines.
Internal Air Conditioning - A project headed by Masondonia Company, which will make it possible for Argentines to regulate their body temperature to match the air temperature.
Regrowing Limbs - Masondonia Company is researching a method in which the DNA of those lizards that regrow their tails could be put into people, enabling them to regrow limbs.
Patriot Serum - Really HFPE - Continuing out work on Sun of May. Patriot Serum will be far more subtle, with an increased effectiveness and reduced noticeability. We're also going to stick a slight "yay Venus" trigger in there.
Copyright - HFPE – We don’t want things to spread around, so this project makes it virtually impossible for gene-modded Venusians to spread the mods to non-Venusians. Blame Subs for this Orwellian scheme.
Super-sniffer - Genetically modify people to be able to smell explosives.
Wings - Several Venusian companies are researching how to add wings to people. You will never be stuck in traffic again. (purchased from Baunandech)
Dragon Breath - Masondonia Company - Researching a way to make Venusians capable of breathing fire, lessening the need for things like charcoal grills
Instrumentality : Creating microscopic biological "factories" that can, on command, create a variety of hormones and stimulants within the human body, thereby doing anything from promoting muscle regrowth to pumping up adrenaline to sending the user into a blood rage, all on command. The applications could be astounding. HFPE.
Human Endeavors : Speeding up the operation of the nervous system to near-instantaneous transmission, increasing reaction times and allowing significant future mechanical augmentation. HFPE.
Savior: Using our extensive viral knowledge, we are now attempting to create a virus that will non-harmfully toughen the immune system by bombarding it with various and assorted dead viral DNA.
Titanium Hearts: Creating a variety of artificial internal organs that are more efficient than biological counterparts and ensure longer life. This initial series will involve most major organs. Higher-end models will be smaller than normal and as such have extra space, allowing people to self-modify. Ever fancied having a data storage space on your kidney? Now's the time!
NuBrain: Using our Meat-Puppet (HFPE) tech and our advanced computing skills, we're going to create a brain implant capable of hosting an uploaded mind and controlling a body. This is pretty big for us, and will have huge ramifications. Also allows constant Internet streaming, instant data access, mind-to-mind networking, wireless computer linking, and the fastest speeds yet. The bits which actually regulate the body's basic functionality will remain "human", but the parts that make people individuals, the sections involving rational thought, and the areas where learning is involved will all be replaced with machinery.
Relámpago: Firstly, a more powerful form of ULTRA, which increases the body's electrical output. They aren't being trusted with this until they're adults, obviously. Second, a system that prevents the Argentine from dying and directs the electricity. Conductive metals, isolated by non-conductive tissues without nerve endings, will form a system leading from wherever the heck ULTRA makes electricity come from to the wrist-knives, where they will come out of. We're going to put these metals in special vitamins ("Silver-suit Chewable Vitamins! Get all your metals at once!"). Another system to prevent Venusian people from accidentally killing each other with this. End results: Venusians are able to go all Sith Lord on people and shoot lightning, powering homes or causing extreme harm, hopefully without dying or killing each other.
Rewire - An incredibly thorough program to vastly increase the strength, speed, and agility of Venusians. This 70-year project will make muscles denser and stronger, nerves able to transmit information more quickly, and generally increase coordination. At the end of the project, everyone on Venus will have insanely fast reflexes and incredible strength, with far more control over their bodies. Anticipated effects include increased athleticism, better penmanship and due to the fact that such an increase will make the small differences in physical capability completely irrelevant. (I am definitely not researching this because I'm a clumsy, pathetically weak, and completely unathletic with illegible handwriting... definitely not

)
Beast of Burden: Genetically modifying farm animals to grow faster, produce more food, have a more efficient metabolism, carry more, run faster, attack people on command, and have a layer of armor on them. Grrr...
Mental Math - Academic Union - Genetic modification to enable Venusians to perform complex operations without resorting to a calculator or pencil and paper.
HFPE - Greater Argentina - All of our new citizens need vaccines, right? Don't want them to catch any diseases. All of the children born in the new territories will have standard genetic modifications. The name's ridiculously out of date, and in effect this is now a program of general gene-modification.
Super-sniffer - Genetically modify people to be able to smell explosives.
DEFENSIVE STUFFTech Suite 7 - Battlefield medicine, reducing death rates in wounded soldiers by upwards of 35%.
Brass Tacks- Alloy; resistant to EMPs; strong; lightweight.
Mirror - Very thin alloy - not all that strong, but it's extremely resistant to EMPs and radiation; it's best used as a "coating" or "interior" for other, more structurally sound materials.
Refractive Armor - Reflective mirrored armor that will reflect and split laser beams, turning the attacks into rainbows. Too much heat will melt through, but it still serves fairly well.
Shepherd - An improved "airfoil" which jams, stops, or confuses targeted weapons (such as torpedoes or homing missiles) and messes with the tracking systems of attacking crafts.
Shielding - Allows for the creation of a one-way energy barrier that deflects weapons fire. Purchased from Terra.
NET-C - NET A & B, incorporated into a larger system to defend cities, bases, &c
Cuttlefish Leather - a "fabric" of sorts, based on cuttlefish coloration, that can change colors and patterns when the wearer chooses. You realize your shirt doesn't actually match your pants? No problem, you can change them both! Decide that the pink tie's a little flashy? Now it's black.
Advanced Hull Metals - A hyper-dense metal of incredible strength and resilience. Originally designed for the hulls of starships, it has since become a staple of most Venusian things designed to last.
Shepherd - An improved "airfoil" which jams, stops, or confuses targeted weapons (such as torpedoes or homing missiles) and messes with the tracking systems of attacking crafts.
Shield Manipulation: A study into the basic science of our energy shields. Once this study is completed, we will be able to move individual segments of shielding to various distances independently of each other and shape them precisely. This will be vastly useful to us and will, in connection to the AT Field project, advance our power significantly.
Holofields: Holographic tech that shows a vast number of chaotic and randomly flickering images around an aircraft, tank, spaceship, or soldier, making it hard to visually target them.
Veil: A new version of holofields. This is far more controlled, and can be used to shroud units in darkness, rendering them almost invisible in night fighting, show doubles of the unit to confuse enemies, or project dazzling pillars of light to blind and dismay the foe.
Cloak: The most advanced permutation of Holofields, this can create total invisibility, project duplicates of troops, create distractions, project text into the air, and create realistic images of unreal things.
Duradero - Developing better metals for our armor.
Magnetic Shielding: Utilizes electromagnets with the Boost to repel metallic projectiles. How? The shielded object is studded with electromagnets that constantly operate at a low level. When a metallic object disrupts the field projected by these low-level electromagnets, the electromagnets suddenly go to full power, slowing if not entirely stopping the projectile. Requires a lot of power, but useful. And even if it fails, it could still hopefully set missiles or shells off early.
RANDOM EVERYTHING ELSE CRAP PILETech Suite 1 - General entertainment technologies, to keep people happy and content. Television, games, personal computers, etc.
Tech Suite 2 - manufacturing/industrial advances, designed to improve efficiency and production rates by roughly 30-40%, depending on the nation.
Tech Suite 3 - agricultural advances, for more food with less work and land. Mainly, fertilizers, GMO foods, and particularly efficient crops and treatments. All perfectly safe! Roughly 40% increase in food by land, and 110% increase in food per man-hour invested.
Tech Suite 4 - Medical advances, reducing mortality rates both at birth, during childhood, and to diseases affecting people in their early-middle life. Significant drop in deaths before the age of 50 (roughly a 65% decrease).
Tech Suite 5 - Infrastructure - subways, monorails, bullet trains, telephones, sewers, plumbing, internet; cars, software, architecture, and urban planning. Increases time efficiency, standard of living by around 5% in nations lacking such cohesive structure. Computers, for managing such issues as air traffic, highways, and economic development.
Tech Suite 6 - Medicines to treat most diseases and disorders. Reduces death rates due to disease; mainly helpful for less-developed nations with less medical infrastructure already in-place. 20% drop in mortality for highly developed, and 70% drop in mortality for little-developed nations.
Tech Suite 9 - Education. Books, school systems, lessons, computer interfaces, etc, designed to personalize public educations and reduce dropout rates by 30%, college graduations by 10-20%, and the net income and international power of the nation by 10-15%.
Tech Suite 10 - Space program. Tech for satellites, GPS, telecommunications, space stations, shuttles, landers, and rovers. Nothing military (for sale, at least).
Tech Suite 11 - Modern science. Laboratories, computers, compounds, and the research to bring a nation up to the 2030 level in terms of scientific and computational progress - effectively jump-starting a nation's forays into the fields of biology, chemistry, physics, and electronics.
Nanobots- Plain and simple.
Automated Factories - what it says on the tin.
Automated Medicine - Automated medicine, production, surgery, diagnosis, etc.
Arc Reactor - A small, self-contained power source capable of manufacturing large amounts of energy. Requires palladium as a fuel.
Element Zero - A material formed when incredibly hot temperatures are applied to heavy metals. When charged, it creates a "mass effect" field, changing the mass of the object. How? When charged, it sheds dark energy. Positive charge increases mass, negative charge decreases mass. Power of effect and rate of consumption are directly tied to the level of charge.
Solar Cells - Micro solar cells that can generate massive energy.
Jellyfish - Asteroid mining tech, allows me to pillage asteroids for cash.
Space Travel - Basic understanding on how to build a simple current Sybus-level spaceship and what it would entail to use it.
Landfall - Automated, self-replicating miners & factories.
Soleil - Solar energy "cells" ; energy beaming.
Titanium - Strong alloys for construction purposes.
Super-Velcro - Velcro that just won't come undone.
Training Chimps - Now comes the hard part. We need to try and get these chimps to drive our tanks.
Fast Manufacturing Machinery - builds things quickly
Velcro - So I can make shoes that don't need to be tied
Super-Velcro - Velcro that just won't come undone.
Underground Farming - Farming underground. Special lights and chemicals will make this possible.
Moss - genetically engineering a plant-like organism that will convert carbon dioxide into oxygen with a high degree of efficiency. Plus, it's tasty.
Beast of Burden - Agricultural Cooperative of Argentina - Genetically modifying farm animals to grow faster, produce more food, have a more efficient metabolism, carry more, run faster, attack people on command, and have a layer of armor on them. Grrr... DONE
Three-Sisters - Agricultural Cooperative - Developing a system for increasing the yield of farms dramatically, allowing for vastly increased food production with relatively little labor. It will also preserve the nutrients in the soil.
Watery Fire: A process to vastly increase the volatility of alkali metals to create, with a gram, a blast equivalent to a kilogram of TNT.
Electromagnet Buffs: Makes very strong electromagnets.
Macro-FireTooth:Adapting FireTooth technology for much bigger things, such as a gigantic doom laser.
Medical Efficiency Systems: Ever watched in dismay as the doctor flips between thousands of different devices and systems? Never again watch him work slowly- our specialized systems help your doctors speed through operations with more skill, better accuracy, and higher efficiency than ever before. Purchased from Republic Supply
Crops enhancement 1: Attempting to make better strains of corn and grain.
Advanced digging: Adapting FireTooth tech for mining.
Electromagnet boost: Making electromagnets far more powerful.
Jellyfish: Asteroid mining tech, allows me to pillage asteroids for cash. Sybus tech.
Space Docks: The tech to create in-space construction facilities for spacecraft. Purchased from TR.
Space travel: Basic understanding on how to build a simple current Sybus-level spaceship and what it would entail to use it. Purchased off Sybus.
Shielding: Allows for the creation of a one-way energy barrier that deflects weapons fire. Purchased from Terra.
Element Zero: A material formed when incredibly hot temperatures are applied to heavy metals. When charged, it creates a "mass effect" field, changing the mass of the object. How? When charged, it sheds dark energy. Positive charge increases mass, negative charge decreases mass. Power of effect and rate of consumption are directly tied to the level of charge.
El-0 1: Scientists were able to reduce the mass of several objects by up to 5% while they maintained shape and size within a 1-square-meter field by running a gigawatt of power through a 1-centimeter cube of El-0. Polite but excited applause was noted.
El-0 2: Lowers power costs by 50%.
Blessed Fantasies: A rounded understanding of classic literature. Useful in propaganda.
Genetic Modification: Allows for certain plant traits to be modified. Also used to create enhanced soldiers.
Solar Cells: Micro solar cells that can generate massive energy. Purchased from Sybus.
Arc Reactor: A small, self-contained power source capable of manufacturing large amounts of energy. Requires palladium as a fuel.
NET-C - NET A & B: incorporated into a larger system to defend cities, bases, &c
Brass Tacks: Alloy; resistant to EMPs; strong; lightweight.
Nantenna: Converts specific frequencies of light into energy. Useful in space journeys.
Exobone: An exosuit. Very light and unnoticeable, pushing weight from heavy objects to the ground, allowing the user to carry much more equipment.
Strings of Damnation: Ultrathin razor wire which can chop through almost anything.
Warpgate: An advancement on the Warp Drive tech that basically creates a ludicrously huge warpy thing that is able to fling ships for incredible distances at much higher speeds than any in-ship drive would ever be able to manage while remaining stationary.
Mk.1 Engineer: A peaceful and inherently civilian variant on the IHES series. Although it is based around the same framework, all of its military ware is stripped and replaced with diagnostic, analytical, and repair functions. Tactical programs are replaced with instructions programs for identifying and repairing issues in advanced systems. Engineers may be equipped with dozens of different toolkits for different jobs. They have Solar Cells and Arc Reactors for power. Engineers are capable of EVA and have magnetizing foot and hand surfaces to allow for the gripping of tools and hulls.
Engineer Mk.2: Human-sized mech, 2.2m tall. Uses ExoBone tech for increasing strength, along with El-0 units in order to lighten lift loads. Includes high-grade cyberanalysis suites, high-precision welding units, a cutting torch, multiple-spectrum analysis sensors, high-power optic units, computer interface software, nanofog uplink capabilities, mental networking equipment, and high-class electronics repair apparatuses.
Constructor: Adaptation of the CAU mech. 4.1m tall. Uses ExoBone tech for increasing strength, high-grade El-0 equipment, cyberanalysis and computer repair units, subsidiary interface AIs for specific subsidiary tasks and management, several quadricopter scout drones, multiple points upon which various construction and demolition tools can be attached, cyber-interface and analysis hardware, multiple-spectrum optical systems.
El-0 Advanced - Greater control of the shape of an El-0 field. This will be very useful later on.
Precision Equipment: Implementing technological advancements in magnetism, lasers, energy shielding, physics, and computer technology to increase the precision and quality of our industrial equipment and therefore products drastically. We are currently quantitatively decent in our production, but if we are to advance in the galaxy we need to become more powerful qualitatively as well. This will increase the quality and grade of our electronics, metallurgy, and chemical sectors drastically.
Precision Equipment II: Building on experiences from last time and using nanites for micromachinery and El-0 for controlled gravity manipulation, our industrial equipment is set to become more utterly precise and accurate than ever before.
Precision Equipment Infinitum: A neverending extension of the same.
Landfall: Useful for colonies, this couples AI tech with robotic factories and workers to automatically expand infrastructure. Purchased from Sybus.
Darts - An advanced homing mechanism, allowing bombs, missiles, and even turrets to seek out and hit whatever they're aiming for.
Antimatter Propulsion Application: I've been informed that I have fairly large antimatter mills orbiting Jupiter (thanks Giu) and want to put them to good use. Consider this to be good use. This is simply using antimatter to run jet and rocket engines, both in space and within atmospheres. As stupid as it may be, I want antimatter-powered fighter jets. Why not?
Antimatter Collection Station: Because we need them SOOOO much. A medium-orbit space station. Using a powerful plasma magnet, these are able to collect large amounts of antimatter and store it until it can be picked up. These stations are fitted out either with a rather large solar array or with a WET terminal for beaming from the surface, depending on the situation. Once completed, these will be deployed in all our colonies and over the homeland.
Utopia - High-density versions of everything (housing, agriculture, &c) - to fit more into less space.
Everything's a Liquid - Creating a device that can control liquid metal (a strong alloy we'll need to make) with finely tuned magnets (which we also need to make), enabling it to be molded into different shapes, turned solid, and back into a liquid when desired. How? I don't know. I presumably have a large number of well-paid scientists who will figure this out. If a kid who hasn't even gotten through junior year of high school could figure this out, then I wouldn't need scientists, would I? 13 years remaining to figure out how to make all the components.