asudevil wrote:NoPunIn10Did wrote:asudevil wrote:My point is that if you are trying to encourage solos...there are easier ways to do it...that doesn't require a totally different system.
It's not solely about encouraging solos. It's primarily about encouraging less draw-whittling. Draw-sized scoring incentivizes attacking and eliminating the weakest opponents, while rank-based scoring encourages attacking opponents stronger than yourself.
Not really...it encourages you to gain SCs...wherever that is. So taking out the last 3 SC of a low power if that puts you over the guys above you...is as good as taking 2 off of one of them (cause they lose while you gain)...but while the swing could be better by attacking higher people...its still likely easier to take out the lower guy.Or changing HOW games are scored should then not affect the main ELO and rating since its a different game when you score rank based draws. People play differently so its not the same game.
I'm not totally opposed to rank-based scored games being left out of the "standard" rating, though I do think that exclusion is philosophically problematic (since rank-based or lead-based scoring is fairly "standard" in the Diplomacy community as a whole).
But it wouldn't need to be cordoned off from all of the various Elo ratings on the site. It would certainly be part of the "All Games" rating, for example.
The math on this was designed specifically so that it wouldn't have to be a parallel system.
I see it as a totally different style of game. But that may just be me.[/quote]
No it’s not just you, asu. This is the kind of debate which for me overcomplicates matters unnecessarily. Newcomers to the site already have to understand how come I “won” by getting in the draw, but lost points after the game. They also have to understand “Standard”, “All-Games” & other ratings. Their significance & why they’re different #’s. Now the need to explain if “this” box is clicked at game creation then the best strategy is “this” approach. However if it’s not clicked then the best strategy is “that” approach.
I don’t really give a monkey’s what options are available, mainly because I play vanilla only & that won’t change. I do care if things get unnecessarily screwed up for negligible gain, under the guise both are “fairly standard”. In circumstances such as this usually democratic consensus wins & the minority live with the verdict, which is fine. It’s unlikely to be unanimous however.