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Cyvasse Test Run

PostPosted: 03 Feb 2013, 03:12
by Blackfish
This is the play topic. Please only post if you are one of the players: Zadaron or pjkon.

If you wish to discuss the rules, improve any aspect of the game, comment on the gameplay or ask any questions, please use this topic

The rules are also on the topic mentioned above, Cyvasse: Discussion and Rules

We have finished the setup phase!

Here is the map with Terrain and Unit Placements :

Zadaron is Blue
pjkon is Red

Zadaron's trebuchet is facing South-East
pjkon's trebuchet is facing North

Image :shock: :shock: :shock:

Good luck to both players!

Re: Cyvasse

PostPosted: 09 Feb 2013, 15:42
by Zadaron
Wow, i see great carnage in our future ;D

Dragon to H4 :twisted:

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:21
by pjkon
hmmmm

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:30
by pjkon
Catupult e4 to f4, shoots dragon h4

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:32
by pjkon
I think we both got a little to carried away with centralization. I see a short game coming.

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:35
by Zadaron
Catapult C5 to D4, shoots catapult F4

Yeah, atleast the sizes of armies will fall drastically!

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:41
by pjkon
I can't see the reversed notation in my head, but trebuchet to my fortress shoots the horse to its upper left. I think thats check.

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:43
by pjkon
Actually, if a catupult can take a peice with its move then shoot thats checkmate, otherwise its not even check.

Re: Cyvasse

PostPosted: 09 Feb 2013, 21:49
by pjkon
My moves to date have been based on the assumption that catuputs can move(and capture) and shoot in the same turn. This is why I played catupult shoots dragon rather than catupult shoots catupult. It was a clearance sack to put my trebuchet on my fortress to trap the king (although I didn't realize quite how well that worked) (it is only now that I realize that might not be possible since it could be interperated as two combats in a turn :( ). If I have misread the rules in this please tell me as soon as possible to avoid further confusion. If not, we need a better setup for the next game.

Re: Cyvasse

PostPosted: 09 Feb 2013, 22:22
by Zadaron
Actually, my king wouldn't be checked regardless, because ranged units cannot shoot from water tiles.

Water stops a unit’s movement once they enter it. That unit can not be moved next turn and must wait until that turn is passed before it moves again. Trebuchets, Catapults, Crossbowmen can not attack while they are in this tile