super_dipsy wrote:BlueBorjigin wrote:Only 5 games created so far, people seem not to have caught on super-quickly.
Actually, I can see 16, so interest is picking up!
All of them are me

(Ok nit really but kinda feels like it

super_dipsy wrote:BlueBorjigin wrote:Only 5 games created so far, people seem not to have caught on super-quickly.
Actually, I can see 16, so interest is picking up!
mhsmith0 wrote:I could always pitch in on designing the actual matchups list, but it can be fairly time-consuming to monitor evrything, see results, make sure players are in correct powers, etc etc etc. I tried doing all that in gunboat tournament last year and it was EXHAUSTING, probably why I burned out before the end of it.
super_dipsy wrote:mhsmith0 wrote:I could always pitch in on designing the actual matchups list, but it can be fairly time-consuming to monitor evrything, see results, make sure players are in correct powers, etc etc etc. I tried doing all that in gunboat tournament last year and it was EXHAUSTING, probably why I burned out before the end of it.
Actually, I was thinking about a Challenge tourney. A lot of issues with running tourneys are greatly simplified in this format. There are no surrenders (game ends with the remaining power the winner), no draws or stalemates, no 6-way draws to get to the final table, and as long as it was simple (eg A v F) the set up is fairly straightforward. Instead of having to try to get everyone playing each of 7 countries, you just ask pairs to play two games, one each way. In fact, I would just let them set them up themselves and report back the game numbers with the results!
In fact, I was thinking pure knockout. pair up, winners go through, repeat.
Captainmeme wrote:It's awesome to see this variant over here now!
I'm not sure there are many countries this is balanced for, though. If you pick Russia, you beat everything as both attacker and defender due to the extra starting unit. If you pick England, you lose to absolutely everything. Most of the other matchups are heavily biased one way or another - there are only 3 I've seen played with (relative) balance:
FvA (Austria attacking)
AvG (I don't actually know which nation I'd set as attacking in that matchup, but in any case it's usually decided well before '12)
GvI (Germany attacking. In order for this variant to be balanced, Italy needs to open S01: Ven-Tyo, Nap-Ion, Rom-Apu F01: Ven-Tri (if bounced), Ion C Apu-Gre B01: Build A Ven, A Nap S02: Ion C Nap-Gre. It becomes a far better variant if Italy knows that opening)
Users browsing this forum: No registered users and 4 guests