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DEFAULT RULE re PARADOXES

PostPosted: 21 Apr 2012, 16:35
by Pedros
I've introduced a new default rule in case any paradoxical situation occurs where two sets of orders can legitimately produce two different outcomes according to which is adjudicated first. In Regular Dip they are extremely rare (I've never heard of one happening), but with so many new maps and rules this could easily be different here; in fact one almost arose the other day in Deluge as a result of Army/Fleet rules. This rule is now in force for any game where neither the game rules nor the House Rules provide for anything different (which is usually the case!)

The new rule is repeated in a discussion topic at viewtopic.php?f=34&t=25319&p=455485#p455485; you'll need to check the 2008 Dip rules alongside it (link in the thread).