PlayDip Classic Championship - RULES and SIGN-UPs

A perpetual tournament for Classic Dip.

Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby rick.leeds » 21 Oct 2011, 20:41

MasterGR wrote:Thanks for the detailed response Rick! Are we going to begin when we hit 28? There may be a chance that till we reach 35 some of the players now signed up may not be available anymore, given that the rate of subscriptions is decreasing?

rick.leeds wrote:There will be some delay until we start up - aiming for approximately three weeks from now, but we'll see how we go.
That was on the 14th, so couple of weeks... some advertising to do yet ;)
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby mat.gopack » 21 Oct 2011, 22:17

I'll join... I might have to get a longer premium stay though :D
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby sock » 22 Oct 2011, 16:11

Rick, let me know if anyone drops out. It appears you have your 28.
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby rick.leeds » 22 Oct 2011, 16:16

Am going for more. And with that....

SIGN-UPS close on FRIDAY 28 OCTOBER.

If we don't have a multiple of seven by then, I'll make the choice as to whether I look for extra players or add players to a reserve list.
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby TeddyRoosevelt » 22 Oct 2011, 19:56

I'll join as well if there's room.
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby umbletheheep » 23 Oct 2011, 11:23

Put me in also. Also, by speed deadlines are you referring to 12 hr or 24 hr? I like 24 because you get a little more negotiation time.
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby rick.leeds » 23 Oct 2011, 12:57

umbletheheep wrote:Put me in also. Also, by speed deadlines are you referring to 12 hr or 24 hr? I like 24 because you get a little more negotiation time.

Speed deadlines means finalising, sorry. The deadlines will be 48 hours across the board.
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby MasterGR » 24 Oct 2011, 04:49

rick.leeds wrote:
umbletheheep wrote:Put me in also. Also, by speed deadlines are you referring to 12 hr or 24 hr? I like 24 because you get a little more negotiation time.

Speed deadlines means finalising, sorry. The deadlines will be 48 hours across the board.


I apologize for my multiple comments, but I have another one: would it be possible for the games to be 2/1/1? 2/2/2 means 6 days for a single season if people don't finalize, which is in fact more than the 3/1/1 in the previous tournament. Perhaps we could have a voting on that?
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby asudevil » 24 Oct 2011, 04:53

Im in the PDGL and most of them are finalizing without a problem...
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Re: PlayDip Classic Championship - RULES and SIGN-UPs

Postby cspieker » 24 Oct 2011, 06:27

I'm in the PDGL too, and the turns are not getting turned over via finalizing in my games. 2 day turns for gunboat! It's ridiculous. The 2/2/2 is the main thing keeping me out of this tournament (though I am wavering). :D
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