Moderators: Zoomzip, Telleo, bkbkbk, condude1, sjg11
condude1 wrote:I just had an idea, how's this plan:?
We agree on who's player A, B, C, and D before EOD.
Player A gets all the anti-town and debuffing roles to use.
Player B gets all the investigative roles to use (cop, rolecop etc.).
Player C gets all protective and buffing roles.
Player D gets all blocking roles.
Player C targets Player B. Player D targets play A. Players A and B target people of their choosing today and reveal who they targeted tomorrow, with reasons. We compile all the information these 4 players were given, and hopefully use it to our advantage tomorrow.
Pros: We get full information from our investigative roles.
We neutralize most, if not all, of the anti-town roles (either the player hit by them gets shot by the vig, or they're all blocked).
We maximize the synergies from our investigative roles with buffs available.
If someone outside of these players is given any feedback, we know mafia are going off the reservation, and can hopefully pinpoint which roles they have.
Cons: The doctor's tied down, giving mafia free reign to kill someone. OTOH, we won't lose any information from their kill.
Mafia blocker or busdriver can cause serious problems. However, if, for example, the investigator gets blocked, we know that the mafia have a blocking role.
This is still in draft format, so if anyone has any changes they want to make, please suggest them!
Harb wrote:sjg11 wrote:The issue with this is that I'm unsure on whether I'm getting that impression because of the early vote or whether there's more to that impression than that. And, to be honest, I buy his explanation for the earlier vote than usual.
I'm not sure to what extent my opinion is flavoured by the vote.
Moreover, I welcome justy becoming more self assured. He's a good player and I'd definitely like to see him pushing things more and being more self-assured in these games.
Part of the reason I bring this is up is that justy HAS been more self assured in the past, but as scum. I'll let Keir weigh in here as well, since he had a good long experience with justy scum.
Harb wrote:Speaking of Keir...
Yes, you're right. We both gift a power to our target as well as do unto them whatever power was gifted to us.
Yes, you're right that the source of the powers staying hidden is the big advantage we are offered by this setup. The control mechanisms being discussed I think are mostly surrounding the vig, which seems to be of particular concern. (this is aside from my own thinking that absent misdirection a general reveal would be useful. But that's more theory anyway, not something I'm advocating.)
No, you're definitely NOT the only one assuming there's some sort of misdirection role out there.
Harb wrote:Keirador wrote:Uhh, what? Not "assuming this game starts at 7:2," or "if this game starts at 7:2," just "This game starts at 7:2?"
sjg11
Wait for it wait for it...
Keirador wrote:Apropos of nothing, if you can't appreciate early Joanna Newsom because of how awful her voice is, I honestly feel like you're missing out. She is powering me through this read. In any fair world she would be our Poet Laureate.
Peach Plum Pear, Sadie, Emily, Monkey & Bear. Start there friends. And yes, her voice is the worst, but her harp is the best. And her lyrics are award-worthy.
sjg11 wrote:Keirador's pretty much just voted and run without really engaging back with me.
justy wrote:
This is quite a good point. IF Sjg wanted to give his first ratio post a contemplative tone to conceal him knowing the ratio, my case isn't valid. But there's another explanation, isn't there? Sjg could be faking vig/nk analysis in thread after already discussing it with his scum chum. Or he could really be contemplating the implications of 7-2 ratio, not the ratio itself. The third explanation seems to be the one Sjg himself is offering.
Thyrfing wrote:Yes, not easy. But not implausible either. It like about 1/7th chance. My worries is sometimes these things are taken then as solid data when there's a lot of stuff that can happen to break the mechanics up, especially when we know some people are probably lying about what they do.
Thyrfing wrote:
I am normally opposed to controlling roles because it takes the responsibility away from people using them. You won't be able to ask them why they did this or that because the answer will be "Town agreed on that".
I can see the value in trying to avoid a vig kill though... But why are we assuming the whole time there's even a vig?
And, although I myself said scum can control the target of a kill, do we really think it makes such a difference whether the vig is town or scum in terms of game-balance? I mean, you see implausible for ZZ to have a scum vig here but you are completely fine with a town vig with twisted mechanics and don't think it's imbalanced?
Harb wrote:Telleo, since you're around I wanted to grab a response from you real quick on your thoughts on my grouping idea.
Do you think the doc being forced to target a scum read is a bad thing? I don't. Seems to me if the Doc gives their power to scum, and that scum is also committing the NK, we get a save. I get what you're saying about informational roles, cause then scum get the info potentially.
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