Lights Out Mafia (11/11) - Looking for Reserves!

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Re: Lights Out Mafia (1/13)

Postby Fatmo » 25 Aug 2019, 09:14

UFO Fever wrote:
Fatmo wrote:Also Lol there's four games in signups now. Don't think I've ever seen that many.


Fatmo is so into playing games he’s already preemptively signed himself up for a 4th pending game that doesn’t even exist yet.


There was one before all others. Before this conspiracy even started. since time immemorial, there has been one. So ancient and arcane, we rarely speak of it. How can we, when we have no understanding of it. It is forever beyond our grasp.

I speak..of course...of Damon's game.

:mrgreen:

Aww wait...that got moved to "On Hold" at some point.
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Re: Lights Out Mafia (1/13)

Postby sjg11 » 25 Aug 2019, 10:37

1. I'm in.
2. Fatmo's already signed up for Fable Mafia 30: Rise of The Sjgs.
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He writes a good game,
and runs it the same,
Oh what a perfect GM!

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Re: Lights Out Mafia (4/13)

Postby Nanook » 26 Aug 2019, 03:35

You know I’m in.
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Re: Lights Out Mafia (0/13)

Postby Firestorm94 » 27 Aug 2019, 16:19

Fatmo wrote:
UFO Fever wrote:I’m in. But FYI the vote tabulator is down.


Lol I only played like three or four games here before it stopped working so I’m kinda used to it I guess. Was definitely pretty handy though.

Why did it break? One of the forum updates or something?

A class that was used in the code for the tabulator was deprecated, so it made everything stop working. I have an older version of the tabulator that connect4 shared with me way back, so I had thought about using that to put together a new tabulator. I've been a bit too busy to do anything with it though. I might try to take another crack at it in the near future before I get distracted by something else. :geek:
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Re: Lights Out Mafia (5/13)

Postby kimpossible » 28 Aug 2019, 15:42

In. Haven't even read the rules yet, but it's Condude.
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Re: Lights Out Mafia (0/13)

Postby kimpossible » 28 Aug 2019, 15:47

Fatmo wrote:
UFO Fever wrote:I’m in. But FYI the vote tabulator is down.


Lol I only played like three or four games here before it stopped working so I’m kinda used to it I guess. Was definitely pretty handy though.

Why did it break? One of the forum updates or something?

It broke because Google deprecated the code used to build web apps, and Firestorm and I both looked at the code running the Tabulator and I, at least, went "......buh?" and neither of us have created something else yet.

I also looked around for some kind of voting bbcode installation, but none of it would work for what we're trying to do, and the specialty code run by other forum sites would require getting it from the authors of that code and getting it installed here (which might not be impossible, I'm friendly with NoPun and he might do it as a favor, but we'd still need the code).

I've put some puzzlement into whether I could build a separate app, but then I started playing Oxygen Not Included, and I don't have free time anymore. :P
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Re: Lights Out Mafia (0/13)

Postby Keirador » 29 Aug 2019, 20:12

kimpossible wrote:It broke because Google deprecated the code used to build web apps, and Firestorm and I both looked at the code running the Tabulator and I, at least, went "......buh?" and neither of us have created something else yet.


Actual footage of each and every developer looking at code they didn't personally write:
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Re: Lights Out Mafia (6/13)

Postby kimpossible » 29 Aug 2019, 21:11

To be fair, that's also me looking at code I wrote more than 6 months ago...
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Re: Lights Out Mafia (6/13)

Postby Firestorm94 » 29 Aug 2019, 22:41

kimpossible wrote:To be fair, that's also me looking at code I wrote more than 6 months ago...

I've never identified with a post more.
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Re: Lights Out Mafia (6/13)

Postby shadowface » 09 Nov 2019, 06:50

Firstly I genuinely thought this game went into signups like last week but it says August??!? Where did time go exactly?

Secondly, in.
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