mhsmith0 wrote:Telleo wrote:...
*Sigh*
I thought you'd already realized the vig plan doesn't have any benefits.
None.
If you haven't, then please respond to my earlier posts in which I talk about the vig plan having no benefits.
None.
benefits of the vig plan compared to your plan in the case where we mislynch
1) In your plan, scum know exactly what actions they can take to result in the death of whoever they want to kill (and with two living scum, it becomes more possible for them to mess with the N1 outcomes data).
Negated by the likelihood of catching the scum, should they attempt to go off plan.
In the vig plan, any shot that scum make would be inherently risky.
You and I have different definitions of "risky."
If scum fire randomly during vig kill, maybe the kill someone, maybe they don't. In NO world, does that pose ANY risk to them. If they fire off-plan in MY plan, there are demonstrable (and in fact demonstrated) ways that we can catch them. If I were scum, I'd MUCH rather be shooting blindly in the vig plan.
2) It's town controlled kill power, and obviously it's possible that such power would in fact kill scum.
Yeah. Possible. Also possible that we get four town deaths, as the vig kills someone, we kill the vig, and the scum both get kills. Why does that outweigh a world in which the scum potentially have no ability to kill, because they can't fire off-plan?
Those are tangible benefits that your plan lacks, so if you dismiss it by saying there is zero benefit, then you're not really engaging with the substance of my point.
I've demonstrated how, in your plan, IF we lynch scum today, we can basically lock the game. I'm not yet convinced that your plan is superior in the event that we fail to lynch scum today.
If you want to demonstrate how your plan is optimal even given a mislynch, please demonstrate how, given your plan, scum cannot shoot one person and use the other to mess with our night data sufficiently to avoid detection.
That's not a possible thing to prove. You're asking me to prove non-existence - it's the same thing as asking me to prove that there are no two identical snowflakes in the universe. I'd have to look at every single flake individually to prove it. In game, that would require me to go through literally every permutation of scum teams and randomly assigned numbers and kill targets. I don't have that kind of time, and neither do you. So I'll counteroffer - prove to me that in even ONE scenario, the scum team gets off a kill and gets away with it (over more than one day). Find me ONE matching pair of snowflakes.