Five Player Diplomacy

Played on an abstract map. Devised and introduced by Yhanthlei. GM - Yhanthlei. Draw between BigBert and Flight253

Re: Five Player Diplomacy

Postby Pedros » 04 May 2011, 18:17

Build everytime!!
"Sooner or later, one of us will stab the other. But for now we're both better off as allies" (kininvie)
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Re: Five Player Diplomacy

Postby Pedros » 04 May 2011, 18:18

ray56 wrote:I vote for a build phase. This is pretty much my first forum game, but it looks fun. And when will this move over into active games?
I'd also like to say how awesome this map looks and the army and fleet pieces are the best pieces I've ever seen.

I've PMd rick.leeds and asked for it to be moved. He's usually pretty quick about it!
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Re: Five Player Diplomacy

Postby Flight253 » 04 May 2011, 21:37

We should start without a build phase, Also I want to ask, Can a Fleet in WTR move to wcs
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Re: Five Player Diplomacy

Postby Yhanthlei » 04 May 2011, 22:34

Votes are tied so far on the build issue; unless anyone defects, the deciding vote goes to nautalus.

@Flight253: It can only do so by passing through ste and bok, or by going around the continent. There is no way to travel that distance in one move.

@Pedros: Thanks for that.
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Re: Five Player Diplomacy

Postby nautalus » 05 May 2011, 00:55

The Black Hole Republic (BHR) would like to have the first phase be a move phase. We have also noticed that the territory under FSH still is without a name.
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Re: Five Player Diplomacy

Postby Yhanthlei » 05 May 2011, 03:48

A Spring move phase it is, then. I'll admit that I was personally rooting for a build phase first.

The map has been updated, my apologies for the delay but I had to re-install photoshop. The last territory has been named and the issues with the two provinces labeled man and the two labeled tre has been resolved.

I would advise you to begin negotiations now, orders for Spring of year 1 will be due 10:00pm Pacific Standard Time this Saturday.

As a reminder, we are still open to and eager for backup generals.
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Re: Five Player Diplomacy

Postby Pedros » 05 May 2011, 06:13

Ylanthlei wrote:there are two land provinces on opposite coasts (ste and bok) that ships can move through freely, like two constantinoples back to back.


Just checking I have this right Ylanthlei - a fleet can move into ste from, say, wtr; then on the next move to bok then wcs? And presumably like Con it can't convoy whilst it's there?
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Re: Five Player Diplomacy

Postby ray56 » 05 May 2011, 06:40

One question. Does this map loop? Can i go from Fin to ATL?
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Re: Five Player Diplomacy

Postby Yhanthlei » 05 May 2011, 06:52

@Pedros: That's how it works. It's Yhanthlei, incidentally, with an h instead of an l. It would be a shame if orders were sent to a fake person for a misreading.

@ray56: The map does not loop, no.
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Re: Five Player Diplomacy

Postby Pedros » 06 May 2011, 11:40

Objection yhanthlei - your earlier post outlining your policies promised an 'extended first phase.' So how come the deadline's Saturday?
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