NEW MARIO WORLD SIGN-UPS!! (Full)

GM: Trouble. game ended with no resolution.

Re: NEW MARIO WORLD SIGN-UPS!!

Postby wmlawman » 24 Aug 2009, 03:31

I'll play. I'd like to be Yoshi.
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 2 SPOTS LEFT!!

Postby jstott » 24 Aug 2009, 04:47

Change me from undecided to Mario, Trouble.
Do you hear the people sing,
Lost in the valley of the night,
It is the music of a people,
Who are climbing to the light,

For the wretched of the earth,
There is a flame that never dies,
Even the darkest night must end,
And the sun will rise
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 2 SPOTS LEFT!!

Postby Firestorm94 » 24 Aug 2009, 04:49

I'm in as King Boo! :D
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 1 SPOT LEFT!!

Postby coolcam262 » 24 Aug 2009, 11:14

Can I play please!!?

Get a website (please).
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 1 SPOT LEFT!!

Postby JoBoBS » 24 Aug 2009, 13:53

You sure can! Which country would you like to be?
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 1 SPOT LEFT!!

Postby The Doctor » 24 Aug 2009, 14:17

Just to clear a few things up with Guppy-
-I can still use him to convoy, correct? Can he convoy/support and move in the same turn?
-If, for example, Guppy is in Secret Undersea Cavern and there are enemy units in Pincher Coast and Guppy's race Track, which order GpR-SUC, PnC S GpR-SUC, I could use Guppy's power to do SUC-DDSC-PnC and effectively break the support, since I wouldn't be attacking from the territory being supported to, but since I bounced in PnC, I could choose to bounce all the way back to SUC, effectively bouncing both units, correct?
-Guppy can effectively do a convoy place swap, i.e., with the above situation, a move SUC-DDSC-GpR would result in my occupation of GpR, since different routes were taken to trade spaces.
-Guppy acts as a fleet in warp pipes?
-Is there any specific reason I must move land-water-land or land-water-water or water-water-land, or the other variants of such, and cannot do coast-coast-water, water-coast-water, etc?

Thanks
Yes
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 1 SPOT LEFT!!

Postby coolcam262 » 24 Aug 2009, 19:12

Bowser please

Get a website (please).
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 1 SPOT LEFT!!

Postby wmlawman » 24 Aug 2009, 23:31

Can Yoshi convoy units?
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Re: NEW MARIO WORLD SIGN-UPS!! ONLY 1 SPOT LEFT!!

Postby JoBoBS » 25 Aug 2009, 01:09

The Doctor wrote:Just to clear a few things up with Guppy-
-I can still use him to convoy, correct? Can he convoy/support and move in the same turn?
-If, for example, Guppy is in Secret Undersea Cavern and there are enemy units in Pincher Coast and Guppy's race Track, which order GpR-SUC, PnC S GpR-SUC, I could use Guppy's power to do SUC-DDSC-PnC and effectively break the support, since I wouldn't be attacking from the territory being supported to, but since I bounced in PnC, I could choose to bounce all the way back to SUC, effectively bouncing both units, correct?
-Guppy can effectively do a convoy place swap, i.e., with the above situation, a move SUC-DDSC-GpR would result in my occupation of GpR, since different routes were taken to trade spaces.
-Guppy acts as a fleet in warp pipes?
-Is there any specific reason I must move land-water-land or land-water-water or water-water-land, or the other variants of such, and cannot do coast-coast-water, water-coast-water, etc?

Thanks


I'm not exactly sure what you're going on about here...
He cannot convoy support and move in the same turn. It's much simpler than that. And you don't have to go land-water-land and so on, you can only move to coastal and water territories, and you can choose to move one or two spaces every turn. He acts as a fleet in warp pipes. You can convoy, but that takes your turn. By the way, I made a last-minute change to his ability, it's pretty much Wario's but in the water.

wmlawman, Yoshi can convoy units, but only when he's in the water, of course.
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