by Peanut » 19 May 2014, 17:46
I'm afraid your examples are difficult to understand, it might be better if you describe an invented scenario on the real board?
But, I'll have a go.
Your question is about Rule #10, which concerns a dislodged unit still being able to cause a stand-off, but in none of your examples does a stand-off take place? I believe you are thinking the stand-off is caused by a retreating unit, but actually the rule is talking about an order during the Movement phase.
In the first example you said that C is the only vacant space, so when you talk about C being destroyed it doesn't make sense as there is no unit in C?
It's important to remember that Retreats happen after Moves, so, in the movement phase:
E moves to D
B moves to C
Then in the retreat phase
D is dislodged (as E had support)
D cannot retreat to F or C as they are occupied, and it can't retreat to E (the space it's attacker came from), so with no other options it gets auto-destroyed.
Had D been ordered to move to C, then D & B would've bounced in C (as per Rule #10) and at the same time D would've been dislodged by the incoming unit from E. D would still be destroyed as you can't retreat to a space left vacant by a stand-off.
The second example is nearly identical, the only diffrence, which isn't clear, is if D & A share a border? (I see now that they don't)
If they do then:
E moves to D
A moves to C
In the following retreat phase D could retreat to A
Alternatively the player controlling D could elect to disband D - you aren't forced to retreat if you don't want to.
There is no opportunity for D to cause a bounce here as the move to C has support
Hope this helps
Last edited by
Peanut on 19 May 2014, 18:02, edited 4 times in total.
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