NoPunIn10Did wrote:Clearly I’m not making any headway here, so I give up.
joe92 wrote:I know it's dead in the water this and I'm not trying to give reasons for why it should be allowed. Just pointing out how incredibly easy it is. And that it is not "technical". This level of HTML understanding is a core subject for kids nowadays. It's as elementary as basic maths and grammar.
asudevil wrote:joe92 wrote:I know it's dead in the water this and I'm not trying to give reasons for why it should be allowed. Just pointing out how incredibly easy it is. And that it is not "technical". This level of HTML understanding is a core subject for kids nowadays. It's as elementary as basic maths and grammar.
Great...core understanding for kids...not really our demographic. And is it just as easy to move pieces around on a screenshot of a map?
joe92 wrote:asudevil wrote:joe92 wrote:I know it's dead in the water this and I'm not trying to give reasons for why it should be allowed. Just pointing out how incredibly easy it is. And that it is not "technical". This level of HTML understanding is a core subject for kids nowadays. It's as elementary as basic maths and grammar.
Great...core understanding for kids...not really our demographic. And is it just as easy to move pieces around on a screenshot of a map?
The point about kids is just to emphasise how easy it is, and that with an exceptionally low level of effort and understanding anyone could edit the text on a page.
Moving units around, no, that would not be so easy. But that would only be a necessary skill if allowing in fog games etc., and as far as I know nobody is suggesting to allow them in those kinds of games but only in standard dip games.
Anyway, just let me reiterate the point that I'm not fussed whichever way this goes. It looks like it's not going to be allowed and I'm perfectly happy with that.
asudevil wrote:Actually FoW games is the number one reason any of this would be useful...and is the reason it came up
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