View Game
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Settings
- Map variant: Standard
- Game type: regular
- Stats: norank
- Public: yes
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 24 hours
- Retreat every 24 hours
- Build every 24 hours
- Process deadlines when all moves submitted
Don't process deadlines on: weekends, New Year Jan 01, Christmas Dec 25, Halloween Oct 31
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Players
ralphie Snoflow DannyKelly giap Crusder12
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Game created
May 11 2013 04:09 GMT
Current date
Spring 1904
Current phase
Orders
Phase end
May 27 2013 21:43 GMT
View Game
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| View Game
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View Game
Description: Classic rules at a moderate pace.
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Settings
- Map variant: Standard
- Game type: regular
- Stats: rank
- Public: yes
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 2 days
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
- Draws must include all survivors (DIAS)
- Game will reset if NMR on first turn
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Players
1qe4k7unxf3 Bidoof52 Weetuis brucejam Mikronikla
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Game created
May 11 2013 03:02 GMT
Current date
Spring 1904
Current phase
Orders
Phase end
May 27 2013 10:18 GMT
View Game
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View Game
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Settings
- Map variant: Standard
- Game type: regular
- Stats: rank
- Public: yes
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 12 hours
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
Don't process deadlines on: New Year Jan 01, Christmas Dec 25, Halloween Oct 31
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Players
psalms Airborne113 johanfre eldubby Victor Khan
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Game created
May 11 2013 02:58 GMT
Current date
Fall 1909
Current phase
Orders
Phase end
May 25 2013 17:09 GMT
View Game
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View Game
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Settings
- Map variant: AncientMed
- Game type: anonymous
- Stats: rank
- Public: yes
- Variants: Age of Empires
- Map: mapv2
- Fog of War
Deadlines
- Orders every 24 hours
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
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Players
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Game created
May 11 2013 02:43 GMT
Current date
Fall 395 BC
Current phase
Build
Phase end
May 25 2013 22:03 GMT
View Game
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View Game
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Settings
- Map variant: AncientMed
- Game type: anonymous
- Stats: rank
- Public: yes
- Variants: Build Anywhere
- Map: mapv2
- Fog of War
Deadlines
- Orders every 24 hours
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
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Players
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Game created
May 11 2013 02:42 GMT
Current date
Spring 396 BC
Current phase
Orders
Phase end
May 26 2013 11:50 GMT
View Game
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View Game
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Settings
- Map variant: Standard
- Game type: regular
- Stats: friends
- Public: no
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 24 hours
- Retreat every 24 hours
- Build every 24 hours
- Process deadlines when all moves submitted
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Players
Suomi blackmanjr sourdoughstarter krussell
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Game created
May 11 2013 02:18 GMT
Current date
Fall 1905
Current phase
Retreat
Phase end
May 26 2013 06:03 GMT
View Game
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| View Game
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| View Game
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| View Game
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View Game
|
Settings
- Map variant: Standard
- Game type: regular
- Stats: rank
- Public: yes
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 12 hours
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
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Players
Dj96 spookcity14 Loserforhirex DesVoeux Denster
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Game created
May 10 2013 23:29 GMT
Current date
Spring 1910
Current phase
Orders
Phase end
May 25 2013 18:59 GMT
View Game
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View Game
Description: Many streets in New York have alternate side regulations, which allow for street cleaning. Most alternate side parking signs are clearly marked with signs featuring a "P" crossed by a broom. Some areas have three-hour restrictions (e.g. 8 am to 11 am) but
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Settings
- Map variant: Standard
- Game type: gunboat
- Stats: rank
- Public: yes
- Variants: Chaos
- Map: mapv2
- Fog of War
Deadlines
- Orders every 24 hours
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
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Players
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Game created
May 10 2013 22:55 GMT
Current date
Fall 1907
Current phase
Retreat
Phase end
May 25 2013 18:42 GMT
View Game
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View Game
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Settings
- Map variant: Standard
- Game type: anonymous
- Stats: rank
- Public: yes
- Variants: Age of Empires
- Map: mapv2
Deadlines
- Orders every 12 hours
- Retreat every 12 hours
- Build every 12 hours
- Process deadlines when all moves submitted
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Players
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Game created
May 10 2013 22:37 GMT
Current date
Fall 1892 BC
Current phase
Orders
Phase end
May 25 2013 14:56 GMT
View Game
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View Game
Description: Looking for those who played in the board game days, and remember the frantic back room negotiations. No "Hurry Up Harrys." Talk, and manuever.
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Settings
- Map variant: Standard
- Game type: regular
- Stats: rank
- Public: yes
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 24 hours
- Retreat every 24 hours
- Build every 24 hours
- Process deadlines when all moves submitted
- Game will reset if NMR on first turn
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Players
spudboy laney1963 jalexhartl Wolfmpw14 senorita21 Tomb King
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Game created
May 10 2013 21:22 GMT
Current date
Fall 1904
Current phase
Retreat
Phase end
May 25 2013 17:59 GMT
View Game
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View Game
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Settings
- Map variant: Standard
- Game type: regular
- Stats: rank
- Public: yes
- Variants: Classic
- Map: mapv2
Deadlines
- Orders every 24 hours
- Retreat every 24 hours
- Build every 24 hours
- Process deadlines when all moves submitted
Don't process deadlines on: New Year Jan 01, Christmas Dec 25, Halloween Oct 31
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Players
laney1963 pgrobison NewHalburk Thrane Mal Wagner
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Game created
May 10 2013 20:44 GMT
Current date
Spring 1904
Current phase
Orders
Phase end
May 25 2013 16:15 GMT
View Game
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