World War II Polital - signups BACKUPS ONLY

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World War II Polital - signups BACKUPS ONLY

Postby Waterice man » 24 Jan 2010, 23:18

I haven't entirely finished labelling the map, but the suggestion was to begin formal signups

Map:
Game map.gif
Game map.gif (99.32 KiB) Viewed 1406 times


Rules:
Transport Fleets
  • Require 0.5 supply to build (ie. Two per centre owned) but none to maintain
  • Both new Transport Fleets must be placed in a supply centre
  • Have no strength
  • Non-aligned units always capture transport fleets when they move into the same space, and aligned units of other nations may be ordered to capture aligned transport fleets
  • There is no limit on how many may be in a space, and they may share spaces with other units
  • Units may move to TFs (which may then move) and TFs may convoy
  • Armies may retreat to TFs

Alignment
  • Countries will be either Communist, Democratic or Fascist
  • Draws may only be between countries of the same alignment
  • A country may, instead of using a build, collect ‘coup points.’ These cannot be destroyed, but can be given to other countries
  • A country may spend 5 coup points to reclaim an SC just before each build phase
  • A country can change the alignment of another country to one of their choice, with an optional leader change by spending CPs according to this formula.
    CP=((SC+Average))/2+5
  • A former leader or/and alignment of a country can be restored (by another country) for 5 CPs

Turns
  • The Game is played with Spring, Summer, Autumn and Winter Seasons, with builds after Summer and Winter phased

Events and effects
  • numerous events and effects will take place at a time determined by the GM. These will only be told to certain players, although there is one called 'violation of Swiss neutrality'

I am only taking backups and alternative leaders now.

Players:
superplayer (16-23)
Kininvie (6-12)
Cheezits (1)
Raytheruler (6-12)
Feldspar (6-12)
Pokerface (6-12)
Aardvarkarmy (3-5)
Jus (16-23)
mkcontra (3-5, could become 6-12)
mat.gopack (1)
dlbrenner (16-23)
Firestorm (any)
Jstott (6-12)
Thor (3-5)
Ericlgame (3-5, could become 6-12)
Nickjb3 (1)
Bobbill (1)
Jeanphi (6-12)
Luke T (3-5)
Zander_The_great (3-5)
Aethers (3-5)

Backups and alternative leaders:
Last edited by Waterice man on 22 Feb 2010, 18:24, edited 16 times in total.
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Re: World War II Polital - signups

Postby superplayer » 24 Jan 2010, 23:25

This looks really cool, but what do you mean by # of SC's? :?:

Let me know so I can choose wisely (or not) :mrgreen:
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Re: World War II Polital - signups

Postby Waterice man » 24 Jan 2010, 23:45

I'm not giving people free choice, but I'm letting people choose roughly who they get. This is so as to prevent people being put off by the chance that they may get 23 SCs or just 1.
Why did the chicken cross the Möbius strip?

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Re: World War II Polital - signups

Postby superplayer » 24 Jan 2010, 23:49

Waterice man wrote:I'm not giving people free choice, but I'm letting people choose roughly who they get. This is so as to prevent people being put off by the chance that they may get 23 SCs or just 1.


I still don't entirely understand, but who ever liked a game where they knew the rules? :lol:

hhhmmm...I'll take 16-23 SC's.
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Re: World War II Polital - signups

Postby kininvie » 25 Jan 2010, 00:22

I'm a sucker for this kind of map. Can I have a medium sized (6-12) country please?

Questions:
a) If a laden transport fleet is captured, are the units it carries destroyed?
b) Is this build anywhere?
c) You say: All countries will be either democratic etc. But you also mentioned non aligned countries. Do they have to have political bias?
d) Can a country change its government voluntarily?
e) Is it OK for (say) one facist country to attack another facist country?
f) When you say 'reclaim an SC' - does this means you get back one which an enemy has occupied? Or what?
g) What deadlines are you thinking of?

Thanks
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False face must hide what the false heart doth know.

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Re: World War II Polital - signups

Postby Cheezits » 25 Jan 2010, 00:41

I'll take a 1 sc! :D
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Re: World War II Polital - signups

Postby raytheruler » 25 Jan 2010, 02:11

im with kininvie on this. these large maps rock. im 3/3 on the waterice imperial series. (im lumping this along with the rest)

ill take a 6-12 centered country.

is this build anywhere?
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Re: World War II Polital - signups

Postby DOI » 25 Jan 2010, 02:19

I'll take any nation but... 31 countries? This game is not gonna start. Also, what does the alignment/leader change formula mean and what does a leader change do?
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Re: World War II Polital - signups

Postby poflaco » 25 Jan 2010, 02:38

The map looks amazing! But sorry, I don't think I'd be able to join. It is a rather large number of players though, don't know if it will ever take off. World Dip doesn't even have that many players.
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Re: World War II Polital - signups

Postby feldspar » 25 Jan 2010, 03:49

Hmmm... So many good choices. Do I want to a huge powerhouse country like the USSR, or a fun little country like Luxembourg?

I think I'll take 6-12. The middle ground is always fun.
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