Second Chance Mafia Day 4

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Second Chance Mafia Day 4

Postby condude1 » 06 Sep 2017, 18:10

Image

Apparently, another developer screwed up and accidentally crashed the system. We may or may not be hiring unqualified people who can't actually code because they work cheap. No matter though, this should be sorted out in the near future! Please wait a moment for Mafia: The Video Game to begin.

The game is in Night 0. Night 0 will end at 6:30 PM PST, September 7th. Please do not begin posting yet.

Yeah yeah yeah, I know there wasn't supposed to be a N0. My mistake.

Sign-up thread here
Rules Here!
Last edited by condude1 on 21 Sep 2017, 16:37, edited 6 times in total.
Tarsier wrote:
condude1 wrote:So, when you open your eyes in the morning of Day 2, and everyone's there, what can you conclude DIDN'T happen last night? What then MUST have happened last night?


Wait, how is it that, when condude1 joins the thread, it suddenly becomes a Mafia game??



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Re: Second Chance Mafia Night 0

Postby condude1 » 08 Sep 2017, 03:33

Whew, glad that's sorted out! We're back up and running, which means that we can finally start up the game! The person involved with the delay in game start has been executed secretly in the middle of the night and hidden in the depths of a nearby forest... fired.

Image

Good Luck!

Trained Assassin Lead Developer Condude1

Day 1 has begun - you may begin posting to the thread. Day 1 will end in 72 hours' time at 7:00 PM PST, September 10th.

Roster:

1. Nanooktheeskimo - Eliminated
2. NicholasIII - 1 life
3. Sjg11 - 2 lives
4. Starwatcher009 - Eliminated
5. Shadowfriend1 - 1 life
6. Zoomzip - 2 lives
7. Keirador - 1 life

Note that the antagonists only have one life, but, since you don't know who they are, they may show as having 2 here!

Countdown Timer here!

Game Map:
End of Day 1/Start of Day 2. Starwatcher dies twice in rapid succession.
End of Day 2/Start of Day 3. Nanooktheeskimo dies, and Keirador dies, but respawns.
Last edited by condude1 on 21 Sep 2017, 16:32, edited 15 times in total.
Tarsier wrote:
condude1 wrote:So, when you open your eyes in the morning of Day 2, and everyone's there, what can you conclude DIDN'T happen last night? What then MUST have happened last night?


Wait, how is it that, when condude1 joins the thread, it suddenly becomes a Mafia game??



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Re: Second Chance Mafia Night 0

Postby shadowface » 08 Sep 2017, 07:52

The player formerly known as shadowfriend1 (before brilliantly betting her name away).

All the messing around with suspects and Clues... that was just something to keep the body amused while the brain toiled away.
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Re: Second Chance Mafia Night 0

Postby StarWatcher009 » 08 Sep 2017, 08:18

Ever tried. Ever failed. No matter. Try again. Fail again. Fail better.
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Re: Second Chance Mafia Night 0

Postby nanooktheeskimo » 08 Sep 2017, 10:44


Helpful townie alert! A little toooo helpful, one might say... ;)

Welcome Andrew!


Since we have no roles, I'm going to invent one. I'll be going by Stuffy McStufferson for the rest of the game.
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Re: Second Chance Mafia Night 0

Postby sjg11 » 08 Sep 2017, 15:21

Alright, a bit of a slow start guys, we're gonna need to step things up a few notches if we want to take a win here.

I repeat the calls welcoming Nicholas to the game.

Now, to the rest of you, did you not have any useful to say about things here?

Vanilla starts are tough but there's always something useful to ask, such as:

What do you think is your main scumtell?

Personally, I think it's that my sense of earnest sincerity disappears when I'm Mafia. I'm normally easy to townread as town but not as Mafia.

Zoomzip


It's so depressing that your lot are actually better than we are currently.
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Re: Second Chance Mafia Night 0

Postby Zoomzip » 08 Sep 2017, 15:43

Good morning all. My name is ZoomZip, a pleasure to be joining you. Let me join the others in a special hello to NicholasIII, who I will no doubt be calling Nick3 as I have no sense of style.

SJG is correct on a call-out for a lack of meaningful contribution. Good man.

Proposed: Until we get 1 scum player lynched, we only lynch from the 2 life pool -- Agree or Disagree?

My main scumtells tend to be 1) Dictating night actions (though this is something that since being called on I have modified as both alignments), 2) Being afraid to post (this is at least my impression).

This should be interesting since I am trying the Keirador method for this game of being low activity but hopefully high impact and not throwing votes around per our discussion in the Men at Arms AAR. We shall see how it goes.
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Re: Second Chance Mafia Night 0

Postby Zoomzip » 08 Sep 2017, 15:44

Also, SJG, I'd love to gloat but I'm seeing the Everton match tomorrow with some coworkers, so I'm gonna be nervous until that is done.
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Re: Second Chance Mafia Night 0

Postby sjg11 » 08 Sep 2017, 15:49

Zoomzip wrote:

Proposed: Until we get 1 scum player lynched, we only lynch from the 2 life pool -- Agree or Disagree?

Zoomzip, how the hell do you know who's in the 2 player pool and who isn't?
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Oh what a perfect GM!

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Re: Second Chance Mafia Night 0

Postby Zoomzip » 08 Sep 2017, 15:50

condude1 wrote:
Roster:

1. Nanooktheeskimo - 2 lives
2. NicholasIII - 2 lives
3. Sjg11 - 2 lives
4. Starwatcher009 - 2 lives
5. Shadowfriend1 - 2 lives
6. Zoomzip - 2 lives
7. Keirador - 2 lives


C'mon SJG -- All of these people are in the 2 life pool.
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