stats mess up (fixed)

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stats mess up (fixed)

Postby StarWatcher009 » 11 Sep 2017, 22:37

I'm not sure where to put this but on the stats page for games it says this:

Number of games started without players missing turns in Spring 1901: 0/38330 (100.00 % NMR rate)

Which I highly doubt to be true.

Not a big problem by any means, but may be nice to be fixed.
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Re: stats mess up (fixed)

Postby super_dipsy » 12 Sep 2017, 07:53

Ooops.

Sorry about that, fixed now. Actually, it is really good you spotted that...the reason it was zeroed was an unrelated change when we changed the variant buckets, but in fact I discover horrifyingly that the original stoneage code there was giving the answer the wrong way up! It was giving the number of games tht DID have Spring 1901 NMRs as the number that DIDN'T :o

I have sorted it now - and just for reference it appears that 13% of games suffer from an NMR in turn 1. I still find that a bit surprising, but I suspect a big cause may be the normal online thing eg you confirm, then while waiting for others to confirm you forget about it / have other RL interrupts etc
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Re: stats mess up (fixed)

Postby StarWatcher009 » 12 Sep 2017, 23:19

Cool, glad to be of help..=
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